Dominique is an aspiring Character Artist who has begun his 3D career in late 2016. Since than he is constantly learning autonomously and is focused on creating characters.
Currently he is getting educated @School of Games as a Game Artist in Cologne.
Unreal Engine 4
Perforce, PlasticSCM, GIT
Knald, xNormal, Marmoset
3ds Max, Modo, Blender